6 years ago
Submachine Guns
For many, people will say this will make submachine guns overpowered and medics to good but the fact of the issue is that when even in close quarters the STG-44 still trumps over it is very frustrati...
It's not that bad imo. For close range you have the Type 2A with very fast TTK, for mid range you have the MP34 which is super accurate with iron sights and for long range you have the jungle carbine which can 1 shot headshot people, so basically it's better than the whole sniper class if you don't engage super-long range.
Reason why I say it's terrible is because they are so underpowered to even real life standards all because people didn't want them to be like the 1916 back in BF1 which I understand. But on the same hand I can't effectively use a M1928 or MP40 as well as someone boogieing a MMG is quite annoying because they had decent range when you look at the performance statistics from the war.
The new Welch gun is great, the Grease gun is also great. You start firing with hipfire and the when the cross air begins to get too wide, you can switch to ironsight while shooting for the finishing shots.
But if you believe the Stg is that much better, run that setup!
You believe an mmg is as useable as an smg?
Sorry but you lost me there.
Smgs are highly effective if used correctly. If you are constantly dying its not because of the weapon, but rather position. Remember the smg is the weapon class for the one class that gets SMOKE.
The mp 40 is one of the best all round weapon in the game. Hugely controllable, decent range, excellent accuracy.