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For the most part, it takes a very long time for snipers to rack up those sorts of stats (unless you're DRUNKKZ3 but let's face it, he isn't human) and the enemy has plenty of time to counter.
Boys AT has a horrendous rechamber, reload, bullet velocity, and you're forced to use the bipod to use it effectively, making it a very balanced weapon - I should also mention it has a high chance of NOT killing someone roughly 10-15m away giving it a harsh sweet spot.
An aggressive ZH-29 user or Assault rifle can make quick work of anybody camping if they knew where to flank and as long as you're constantly on the move you should be golden.
- 7 years ago
BFV is no longer a game of the ww2 but rather a field of snipers who want to kill long distance using flares to detect if someone approaches them from behind.
Ami I sincerely like the short / medium range combat where you actually see if the enemy is good with the weapon or defending.
This problem of snipers is dragging it from BF1 and has caused many of my friends to stop playing.
There are solutions for both parties I hope that @EA or @Dice study it and give a quick solution before the game stops being another "Sniper Elite V"
- 7 years ago
Die panzerbüchse Boy ist schwer zu handeln denn durch die lange nachladezeit und geschossgeschwindigkeit kann man gegen andere sniper oder Infanteristen nichts ausrichten wenn man verschossen hat und auf längere Distanz braucht man dann schon mal 2 bis 3 Schüsse die dir wegen dem 5er Magazin fehlen und man dann gleich nachladen muss wenn man trifft ist es halt ein wirkungsvoller Treffer aber wenn nicht hat man verloren
- 7 years ago
I think you a little player to bfv. When there is a sniper with rifle AT boys it is not a problem, but when in a single game there are 16 snipers with AT boys it becomes frustrating. removes immersion to the game, there can not be 60% of players in the same side of snipers. This needs to be controlled urgently so that it does not happen like in Battlefield 1
- EA_Blueberry7 years ago
Community Manager
How were things over the weekend for you? I decided to play the sniper class again since this conversation was brought up. Not going to exaggerate, but I had some of the most amazing Battlefield moments playing as sniper over the last few days on Mercury. Had a really good spot under the tree where the shadow helped disguise my position. There was a squad inside of a broken building on the second story shooting down at others. The moment they opened up the door I landed a headshot on the player. Felt something right out of a movie.
I could only imagine what the other squad mates reactions were when they saw that player go down. (Fear. 👿)
There were some moments when the enemy side used a lot of smoke that made me less effective. To your point though, it would be neat to hear a voice over such as "We have reports of many enemy snipers, we'll need smoke to help us advance!" in the event the side reaches X amount of snipers on a team. Give the team an option to counter enemy snipers with available gadgets in game rather than force restrictions on classes.
What do you think of that?
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