One can say tanks where weak when the game was vanila as 3 dynamites where enough to blow up a tiger... no it takes 3 dynamites, 1 AT grenade and like 2 or 3 rocket AT weapons...
Even lighter tanks take not more than 18 damage per AT rcoket in general... AT weapons are a joke in this game, they are not only RNG damage but we lacked a proper long range AT weapon like the bazooka for most part of the game and when introduced it outclassed every other AT wepaons. Why using the Panzerfaust? It is less accurate/ harder to aim, lower range, lower ammo count and nearly the same damage as the bazooka... its just not worth to give up 2 additional bazzoka rounds because the Panzerfaust did like only 10 damage mor than the bazooka in the previous 3 shots, while loosing around 34 damage? The PIAT is even worse because its bugged therefore every 10th shot or like that will do only 3 damage whatever it hits... the support AT pistol will do only like 5 damage past 20 meter on any tank, even AT guns tend to do RNG 5 damage shots even on stagounds, puma etc... the whole RNG damage system DICE did in BF5 isnt working... despite the logic flaws it has and wouldnt work even IF correctly implemented
Good Tankers can score in light tanks like puma or greyhound 40/0 KD games just like our flying glory boys on conquest... Some Tanks in particular and in general are more on the OP side than UP side... and can only be curbed by the even more OP planes... so OP plane -> beats OP tank -> beats salty infantry
AND the reason why DICE vehicle balance is so utterly incomparabel bad in BF5 is because they made a WW2 FANTASY game... it starts at the bonker uniforms and ends in mosquitos flying with 2000lb bombs while firing their 75mm canon... the BF5 development team took a bunch of WW2 militaria books and used them as TP for the next month while making BF5 i cant otherwise explain what made them do the things they have done... and when the WW2 militaria TP ended, they baught some books about "good map design" and used that as TP aswell...
DICE please just listen once to people who know something about real life weapons and what they are capable off, what not and what their role on a real battlefield is... maybe then dear DICE you might have realized that its utter stupid to introduce something like the puma, what was a scout vehicle and not an armored jeep with a tiger gun atop, because ive already managed to 2 shot enemey shermans with that broken AT ammo skill... ohhhhh you think that this game doesnt need paper thin armored scout vehicles? Than just dont do it DICE... just dont take everything like speed and smoke from an fast, lightly armored, lightly armed vehicle, combine that with a medium tank armor and weaponize it with a 88mm tiger AT gun... this just makes my brain explode... and the second reason why DICE did a horribel job at balancing is because they just did not give a **** about making a good game...