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It appears the method you (the fetch command) use to capture a frame does not fetch the right data/layer of the full image. Sinds HDR works with the hardware of the monitor or tv it sends data directly to it to let it render / determain the final picture itself. therefore not all data is present in the computer itself and would be easy to buildup at all. Hope and dont think this does not get you in any trouble with anticheat but if all you do is make a screenshot this should be all normal behavior? Hope they will fix the capturebug soon!
Have you tried other capturetools like that Microsoft in-game console or MSI afterburner or FRAPS etc.?
how would you feel if you bought an 1100 € monitor + 850 € gpu + 250 € gpu waterblock for your favorite game only to find out that you can't use hdr?
i feel really dissapointed, sad and a little angry.
everywhere hdr is advertised and hdr sold, only in reality it does not work.
hdr is fake.
- 5 years ago
When you say it doesn't work, you are wrong.
HDR requires a HDR file (like OpenEXR or Radiance HDR) for it to save the extra data. A normal JPG, PNG e t c saves in 8-bit (atleast per default). The industry standard for HDR is 12-bit so obviously a 8-bit file can't save the colour range for an HDR. This limitation applies to Steam, Origin and UPlay (atleast from my experiments). Now, it's said that the Gamebar from MS can save in HDR but I haven't tried that yet.
So the short story is, it works but the tools don't save in a HDR file.
Hope this solves your problems.
- 5 years ago@AliKaliBombali Just tested with the game bar and it works. It saves to a JXR-file which you can view in the photo viewer. Mind you that if you want to use it on the web, that colour depth isn't supported so you have to find a HDR to PNG (or JPG) converter.
Default keys are Windows key + G
Then you have the screen capture button in the top left corner.
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