Forum Discussion
This is something I feel needs to be patched in the future. The first problem is EA servers are unreliable and it's nice to have a game to play when internet is out so online dynasty is undesirable for a lot of people including myself. Further I've been reading concerns on OS forums and a lot of guys on there like to control multiple teams in dynasty. The problem is that limiting Teambuilder to online only, a player can't control more than one Teambuilder team in any way in this game.
Which means, you can only control one team in a dynasty with the Team Builder team in it. (Online) or can control multiple teams but NO Team Builders offline? This makes no sense.
It also makes no sense to have the team builder team inherit the rivalries and prestige traits of the school you replace. You want to JOIN and play AGAINST the regional rivals and peers, not replace one. Conferences and scheduling are based on the concept of peers; Similar schools tend to play each other OOC (aka, ND vs Stanford, Navy, Ga Tech, BC, etc).
What you want to build, you'd prefer replacing the opposite. If I want to join the MWC, you're sacrificing a G5 from the southeast, because you won't notice they're gone as you fill your OOC with Pac-12 and Big 12 schools; but then your rivals will be Sun Belt teams instead of San Diego State or Boise St.
Just let us put in our Prestige Rankings and Rivals.
- 7 months ago@jschmack This is the most infuriating part of it all. Sure, you can always use one of your non-con games to schedule your main rivalries, but then your pipeline is still set to the team you replaced. So, why even bother letting us pick the state our team is in on the Teambuilder site? Why not just give us blank slots to add teams into? We're allowed 16 teams per dynasty, and they couldn't round out the max at 150? You're telling me this game couldn't possibly handle more than 134 teams?
Like every problem with Teambuilder, the limitations seem completely arbitrary. Why wouldn't they have carried these features to their logical conclusions? Like team grades - that can't be more complicated that ticking a box as far as coding goes. They couldn't have let that have been a part of the program section on the site? It's just baffling how either lazy or incompetent these devs at EA are to get so much right yet miss such obvious pieces to make a complete system- 7 months ago
EA really put out misleading information. It clearly states you can use TeamBuilder teams in both offline and online dynasties. @EAKent want to explain that BS?
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