@grchbrwn I absolutely understand where you're coming from, and I worked in technology most of my life I majored in Front End Development and design at UD, so I absolutely understand that some of these things are not simple fixes, however, two things I have an issue with. One, the site was working as of Friday morning which means THEY did something that caused the error, whether incorrect syntax or just a simple mistake in certain lines of code, but either way it was working so from my perspective I wonder why not leave well enough alone. Secondly, it's a free feature from a technical perspective, but you and I both know there's a contingent of this community that does not buy these games each year they opt to play older versions or just not play or what have you. TeamBuilder was a HUGE selling point, hence why they pitched it the way they did. When I played the game early nobody in my community was asking about gameplay before release, they were asking if I had seen the TeamBuilder yet. From that standpoint it feels like there are a lot of people that paid $70-$100 specifically for this feature so to me that makes it a paid feature. It's free to access but if you create a team on TB where you using it if you don't pay? You get what I'm saying? All I really want is some clarity and to know that they're working on it. Not a timeline and not a promise. A confirmation that those of us that use the features we paid for initially are as important as those that pay with micro transactions regularly. That would be like me asking people to subscribe to my channel but only releasing my videos to paid members. I'm not looking for validation as an individual because I'm fine, I'm just looking to not let my community down because no matter how EA looks at it, I view EVERY one of my viewers as being just as important as the next whether they watch one video or watch every time I upload and that won't change no matter how much I grow.