Forum Discussion

Steve0wn's avatar
Steve0wn
Rising Vanguard
1 month ago

Please give us more events like Phenoms solo

I just wanted to say that this one gets it right in terms of time, difficulty and the value of the rewards. The games are winnable but not total pushovers without having to field a god squad, they go relatively quickly, it's unlimited (other than the hours we're willing to put into it) and the potential pot of gold at the end of the rainbow is worth the effort.

The current Tower setup is another one that's worth it, on a longer time scale than a two- or three-week promo.

By contrast, some of the challenges (Diamonds in the Rough, for example) take longer, with many ridiculous asks (just because there are buttons for laterals and lob passes doesn't mean they should be the narrow focus of a challenge) and offer a 78+ pack as a kick in the teeth. They make the game a chore; Phenoms makes it fun.

2 Replies

  • Phenoms Solo game is so fun.

    The Summer Rush is the complete opposite. All for essentially the same value granted the Phenoms is an 80+ BND and the Summer Rush is an 80+, but based on how difficult EA made Summer Rush you'd think they were giving away guaranteed LTDs as the reward. For every good thing EA seems to do, they do 2-3 things really bad.

  • Steve0wn's avatar
    Steve0wn
    Rising Vanguard
    1 month ago

    Yep, agreed. I played through the Rush event once and hated it. And to extend your comparison, playing through Rush event 3 times is necessary to complete the field pass, which basically means an 84 OVR guy (from one token if you're NMS like me) or an 86 (from 3 tokens if you buy the premium field pass). The 86 has solid attributes, but I'd much rather roll for the 85s and the packs from the Phenoms tokens.