Forum Discussion
Hi @totorodc12345,
With the season reset, players earn medals based on their highest rank. This determines where you start this season. Because you were in Master League last season, you've earned enough medals to start in Diamond League this season.
The cap for Diamond league is level 11. With the season just starting, it is very likely that you're facing players who may have already upgraded their units and are at, or near, the league cap.
@EA_dance210 I am in the same situation with everyone else on this thread.
I think you’re not understanding the problem.
The problem is with your reset system!
I joined the game several days ago.
I went through the League climb at the end of April’s season.
All the players I faced had units even level to me or 1 level higher.
The problem is your reset function isn’t taking into account Early Season Climbers vs. Late Season Climbers
I reached Masters with level 9 units.
I have some crazy good Micro Skills my team mates have said so!
However, I never once faced a person with lvl 11 or higher units in Masters.
I climbed at the end of the season.
All the high level players are in Tiberuim.
I never even knew a League Cap existed because I never had a high unit level issue!
I think the mistake which is happening is when you go to reset people!
You are resetting players 1 League back.
I think you should be resetting players 2 Leagues back.
I have level 9 units.
I spent some money to buff them.
I spent money because I was having fun.
Every since reset happened it has been really sad.
It really stills the joy out of the game.
It really makes people want to quit.
Every player I face is a Challenge Battle.
In addition, They have strong micro skills.
It is the beginning of the season.
They have both the high level players + micro skills to tear people like me apart.
If everyone on this thread was reset to Platinum, I think many of us wouldn’t feel as bad.
The cap in Platinum is 10, but with lvl 9’s.
It doesn’t feel as overwhelming as facing 11’s.
I really think the game needs to factor in the Early Game Climb vs. Late Game Climb.
I think the reset system you have in place isn’t thinking about it.
Here is something to think about.
I have seen lvl 11 Riflemen take out lvl 9 Shock troopers.
I have seen lvl 11 Wardogs take out lvl 9 Missile Squads.
The level difference because vastly apparent.
It becomes a real issue.