Forum Discussion
Firehawk can keep its uniqueness by adapting the switching weapon mechanics. It first comes out as anti-ground and no AA fire. Once it uses up its 2 bombs it recharges itself with 4 AA
missile and becomes an AA-only unit. Then once it uses up all AA missiles it becomes anti-ground again. Also make it always use Stratofighter Booster so that it's untargetable when moving like a rockswarm. This definitely makes this unit very unique.
- EinarThePillager6 years agoSeasoned Ace
Anyone thought of having a new GDI tech so that its the counterpart of the Nod confessor (The disruptor is more similar to the flame tank than the confessor)? I was thinking of a GDI commando. He is very strong and hard to take down like a zone trooper who's anti-infantry with 1.5 more health. He is also anti-air if you let him get too close to your units. Once he tries to cross past an enemy/friendly air unit, he will vault up like a JJT and knock the pilot off the cockpit. He will also vault across other vehicles, but has no effect on them.