Forum Discussion
I don't really understand the way the system works, before masters I'd get a challenge game for playing against 'high level units'. Yet now I can play someone 4-5 levels higher than me and when I lose its - 20 and if I win its plus 16 or 18. It would be fairer if the matchmaking was based more on unit levels before anything else but I understand it would be pointless having a leveling system if you only ever had equal match ups. How's about for every level they are above on average you get ten points? You then only lose two points per level starting from twenty so in this example you'd lose ten points. If its even then twenty to the winner and twenty lost. Something along these lines would be much fairer so you're actually rewarded for having a disadvantage and you don't alway have to win 60%+ just to crawl up the rankings.
- 7 years agothats not a bad concept really
only if you could have it applied now that would be something