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What?
I'm going to explain how it works, I have to use all my units to counter everything I find. I start with a cyberwheel to avoid the chem buggy issue; though this can be easily done with a militant and double laser squad. This deck of mine relies on the tick tank to win. I'm a master league player and I just happen to like the tick tank so much, even though it can easily be countered by air units like banshee and basilisk. I was planning on bringing back the militant if I have the stealth tank.
Also it means that I can easily counter anything my enemy throws at me. If I had an army that focuses on anti-infantry, I'm going to have a troublesome time with vehicles.There must be a balance between anti-infantry and anti-vehicle and one of them serves as a disposable scout.
My strategy focuses on aggro, dealing a what if scenario if any unit pops out, from laser squad to JJT and the horrid mid-game orca bomber.
The issue is what happens if you send your harvester.
Than you open with Cyberwheels and your opponent has Attack Bikes.
You literally have nothing to stop them.
I will explain why.
You start with 100 Tiberuim.
You send harvester - 60 Tiberuim.
You build War Factory - 40 Tiberuim
You are than out of Tiberuim - you have to wait few seconds.
You build Cyber Wheels - 10 Tiberuim
Your opponent has Attack Bikes.
All you have to defend with in your War Factory is Cyberwheels - Buggy - Tick Tank.
The Cyberwheels & Buggy will do nothing to the Attack Bike.
It will Cost you 80 Tiberuim to make Tick Tank
It will Cost you 70 Tiberuim to Build Barrack + Laser Squad.
Your Harvester will die before your counter unit will even reach the Attack Bikes.
This is why I think you need to add Attack Bikes into your deck or Open with the Barrack.
If your playing an Aggro deck, I wouldn’t use Tech units.
- EinarThePillager7 years agoSeasoned Ace
I have my own play-style that uses the tick tank as the central unit. I also don't start with a harvester, I start with a cyberwheel, and if I spot an attack bike, I call out a laser squad and have it defend the tiberium patch, even though I have no harvester yet.
- XPlayerJ7 years agoRising Vanguard
@EinarThePillager wrote:I have my own play-style that uses the tick tank as the central unit. I also don't start with a harvester, I start with a cyberwheel, and if I spot an attack bike, I call out a laser squad and have it defend the tiberium patch, even though I have no harvester yet.
Yeah, A delayed Harvester is probably best for your set up.
I still think your deck set up has improvements, but if you enjoy playing it the way it is.
Than it doesn’t really matter.
Playing a deck you enjoy is the most important thing.
I had a Tick Tank Deck Build which featured Scarabs.
I think the Scarabs + Tick Tank have some nice synergy.
Perhaps, it is something you could consider.
- EinarThePillager7 years agoSeasoned Ace
Not so sure how I could use the scarab properly! I unlocked it, but its still at level 5.75 (5 with 3 bars). I was hoping to add something to counter basilisks and Kodiak, like Phantoms and hammerheads. I run a similar deck with GDI, having the tick tank replaced with a predator. If only GDI had a battle tank that can increase its defense when idle.
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