Other than spawned hostile AI gives a apparent 3 player free for all, hows about a 3 player or 4 player free for all? First person to lose is the loser, last person standing is the winner, others are draws. The bases's health and the missile silos should be in a factor of N and N-1, where N is the amount of players. In any scenario, if all but one player is occupying a launch pad, the missiles will aim at the ones who isn't occupying a launch pad, that is if no one has access to majority of the launch pads.. If one player is occupying majority of the launch pads, all missiles should aim at each opponent.