Forum Discussion
I don't really mind that they deal with riflemen a bit too well, but you are right, they also beat flame/shocks which is ridiculous. If zones/cyborgs are defending, a flame/shockwave-squad might not even take down 1 member of the zone/cyborg squad.
- 6 years ago
I mind that they deal damage to rifleman when they aren’t supposed to. They weren’t designed to and the descriptions say that they aren’t supposed to. If the descriptions cannot be followed, then I should be able to take out a tank with rifleman because it’s greyed our too.
I used to forego shockwaves previously because I would use rifleman for zone troopers. Now I cannot use that extra slot for something else because zones and cyborgs are doing things that they aren’t supposed to do.
- 6 years ago
@Marine_CorporaISure, make a 10 or even 40 cost unit trade efficiently with a 120 + min 60 for tech worth units, doesn't sound wrong to me in the slightest.
This is the same minor vocal cry baby part of the community that managed to convince the devs to nerf scarabs, ladies and gentlemen, so keep that in mind when replying.
- 6 years ago
@KroozaNob wrote:@Marine_CorporaISure, make a 10 or even 40 cost unit trade efficiently with a 120 + min 60 for tech worth units, doesn't sound wrong to me in the slightest.
This is the same minor vocal cry baby part of the community that managed to convince the devs to nerf scarabs, ladies and gentlemen, so keep that in mind when replying.
Same way a 30 tib talon can take out a basilisk. It’s anti air. It was built that way for a reason. Under your logic, only tech units should be able to take out tech units. No way laser drones or orcas should take out a titan right? No way missile troopers should take out tanks. That’s 20 tib vs 70 tib.
- 6 years ago
What are you guys even talking about, my flamethrowers beat Cyborgs all the time, enemy sends 2 cyborgs to two different launch pads and I simply counter with 2 flamethrowers and I always win. You sure he didn't have in a buggy or venom to aid them? Or you were a lot lower level.
And riflemen suck versus everything, they are scout units hence the 3 vision. Cyborg beat wheels and dogs too.
BTW lasers/rockets beat talon too, should we nerf laser/rockets too? Cause they beat a 30 cost unit?
This game involves a little bit of micro and tactics it's not simply spam counters = win 100%.
- 6 years ago
@incia wrote:What are you guys even talking about, my flamethrowers beat Cyborgs all the time, enemy sends 2 cyborgs to two different launch pads and I simply counter with 2 flamethrowers and I always win. You sure he didn't have in a buggy or venom to aid them? Or you were a lot lower level.
And riflemen suck versus everything, they are scout units hence the 3 vision. Cyborg beat wheels and dogs too.
BTW lasers/rockets beat talon too, should we nerf laser/rockets too? Cause they beat a 30 cost unit?
This game involves a little bit of micro and tactics it's not simply spam counters = win 100%.
Video please. Because it doesn’t seem to work that way for me when Flames or shocks are of slightly lower level.
BTW, lasers and missiles are built for anti air. Says so in description.