Forum Discussion
I mind that they deal damage to rifleman when they aren’t supposed to. They weren’t designed to and the descriptions say that they aren’t supposed to. If the descriptions cannot be followed, then I should be able to take out a tank with rifleman because it’s greyed our too.
I used to forego shockwaves previously because I would use rifleman for zone troopers. Now I cannot use that extra slot for something else because zones and cyborgs are doing things that they aren’t supposed to do.
What are you guys even talking about, my flamethrowers beat Cyborgs all the time, enemy sends 2 cyborgs to two different launch pads and I simply counter with 2 flamethrowers and I always win. You sure he didn't have in a buggy or venom to aid them? Or you were a lot lower level.
And riflemen suck versus everything, they are scout units hence the 3 vision. Cyborg beat wheels and dogs too.
BTW lasers/rockets beat talon too, should we nerf laser/rockets too? Cause they beat a 30 cost unit?
This game involves a little bit of micro and tactics it's not simply spam counters = win 100%.
- 6 years ago
@incia wrote:What are you guys even talking about, my flamethrowers beat Cyborgs all the time, enemy sends 2 cyborgs to two different launch pads and I simply counter with 2 flamethrowers and I always win. You sure he didn't have in a buggy or venom to aid them? Or you were a lot lower level.
And riflemen suck versus everything, they are scout units hence the 3 vision. Cyborg beat wheels and dogs too.
BTW lasers/rockets beat talon too, should we nerf laser/rockets too? Cause they beat a 30 cost unit?
This game involves a little bit of micro and tactics it's not simply spam counters = win 100%.
Video please. Because it doesn’t seem to work that way for me when Flames or shocks are of slightly lower level.
BTW, lasers and missiles are built for anti air. Says so in description.
- 6 years ago
@incia wrote:What are you guys even talking about, my flamethrowers beat Cyborgs all the time, enemy sends 2 cyborgs to two different launch pads and I simply counter with 2 flamethrowers and I always win. You sure he didn't have in a buggy or venom to aid them? Or you were a lot lower level.
And riflemen suck versus everything, they are scout units hence the 3 vision. Cyborg beat wheels and dogs too.
BTW lasers/rockets beat talon too, should we nerf laser/rockets too? Cause they beat a 30 cost unit?
This game involves a little bit of micro and tactics it's not simply spam counters = win 100%.
Guess you missed this part.
And talons are anti infantry, but fail to take out a laser that costs less.
And you are way too hard on paper scissor stone here, and using words like "they never do any damage to", yes they do, a sniper can actually kill a tank if given enough time. Everything does damage to everyone unless they are crossed out AKA tanks versus air, orca versus air, slingshots versus ground, these can't attack or even target set targets. But if you can target something then you do damage to them. Just because a zone trooper aren't dedicated infantry killers they still damage them, they just do 50% less damage. And you said a tank don't do ANY damage to a laser/rocket? Are you blind? One shell takes out 1 squad member most of the time, so 5-6 shots kills a rocket/laser squad from a tank. So yes a zone trooper and tank should kill a riflemen squad in 5 shots, 1 shot killing one squad member. Game works as intended.
And btw the latest patch actually nerfed zones/cyborgs versus infantry, so they already got their nerf.