please up the AI on this game I tell my units to attack something and they just stand there and not follow it like I just told them too. This is getting out of hand. The AI here need serious improv...
this is by design. Units used to chase till the end of the world, but it became less of a strategy game and more of a "build unit, click counter" game. So now you need to manually chase targets, and choose where you want to hold your ground.
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