Forum Discussion
Break down of how and what should be changed:
GDI:
Riflemen-Good where they are now do their job well
Missile Squad-Could use a buff to its overall dps as they just feel like they cant do their job:Example you need 2 of them to counter a orca rush as they just dont do enough dmg
Rhino-Fine where it is now does its job well but a small damage buff wouldn't hurt it at all
Predator Tank-Good where it is at
Pitbull-Needs a big buff to dps as it just cant do anything useful in my opinion as it cant kill other vehicles well
Talon-Does it job well no buff really needed
Wolverine-Fine where it is currently at
Zone trooper- its heal effect just feels weak or doesn't even feel like its there, could use a buff to its heal, everything else on it is fine.
Titan-Does its job well, no change needed
Jump Jet Troopers-From what i felt have done their job well
Orca-This is a big problem atm that just ends games at the start with the easy ability to destroy harvesters and makes games just not fun overall, what you should do with it is increase the cost of production, increase reload time, and decrease the speed it has as you cant really counter it unless you put to missle/laser squads up to defend your original harvester as it can just out maneuver or just out damage a single squad
SandStorm-Change the value of the bonus damage it gets as it just makes it way to hard to deal with, 50% is way to much atm and something like 15-25% would be much better and make it easier to play against
Not enough time against or with it- M.L.R.S, Kodiak
Have not seen so far-Sniper team, Hammerhead,Disruptor,Mammoth tank
NOD:
Militant-Does its job well and needs no change
Laser squad- Could use a buff to its overall dps as they just feel like they cant do their job:Example you need 2 of them to counter a orca rush as they just dont do enough dmg
Flame Troopers-fine where it is now can be countered but takes out troops like it should
Scarabs- They are useless atm unless someone isnt really paying attention, what would help with this would be just to increase its speed since it dies really quickly, which is fine, but just cant even hit their target a lot of the time as of their slow speed
Attack Bikes- increase to their damage would help out a bit
Buggy-Increase to its damage as it somewhat struggles to kill infantry
Scorpion tank-Fine where it currently is at
Venom-a bit of a damage increase would help out
Banshee-Fine where it currently is
Cyborg-i think just a change to its slow for attack speed and movement speed from 20% to 10% would help out as there is currently nothing that can really counter it atm
Rockworm-its to hard to play against it, something that would help would be giving it less damage and maybe a cooldown of how far and how often it can move around
Flame tank- its current damage is fine but the outer edges of the flame( so the 3 other tiles that it covers with damage should only do 65-75% of its total damge as its currently a minor one man army that can do way to much
Confessor-In my opinion fine where its at currently
No experience against-Chemical warriors, stealth tank, inferno, artillery, basilisk
All the commanders play fine so far in my opinion and dont really need to be changed
Additional notes:A player vs AI option would be nice to try out an army, the AI would let you select the Army,Commander,Troop,Level of troops/commanders, and the difficulty of the AI
A test mode that let us just play vs ourselves to try out different strategy or to counter a strategy better would help.
-Quak Whale Rank:25-1896 (written before any balance changes were announced
- 8 years agoWell, I disagree with a lot of what you are saying there, but I've stated my opinions here already and we have a large patch coming up so I'll limit myself to two things, you are massively underestimating Scarabs, they shut down aggression early game, they close off lanes of movement and demand an answer, I run a barracks almost solely to get scarabs out, and they are the answer to one of your problems, Orca rushing against someone fielding scarabs is basically throwing the game away. I'm not saying Orcas couldn't use some tweaks, but both factions can counter them, the meta below a certain point is having trouble with it, but I'd hesitate to nerf them too badly or GDI air won't be viable at all outside of the tech lab, would probably sooner buff some of their counters ever so slightly.
As to the stuff you haven't seen, Kodiaks are a lot of fun, they're about equal to sandstorms, though a bit more vulnerable, I'll be interested to see where they end up after the sandstorm changes. Chemical warriors are good but unless you're using Jade as your commander flame troopers tend to be better due to the similar use case and lower cost, they do fair better than flame troopers against later tier infantry though which may make them an interesting option after the next patch.
I also agree that a test mode would be nice, in the meantime at least I've heard there are friendly alliance battles for this purpose if you can find someone to organize play with, though I have yet to try this myself.
Also thanks cloud/whitemetroid, always enjoy our games and you've certainly beaten me more times than anyone else in the top 10 has :P, sure it won't be too long before I end up having to fight you for this position. - 8 years ago
If you cant fix the matchmaking , dont worry about fixing the game simple. The bad matchmaking is causing advantages for people that higher rank.
At least let us have a chance at a fair fight.
- 8 years ago
Hey I have a issue having to waste 3 hours for a common crate and wasting fuel on them the time it takes to get a crate should vary depending upon the level of the crate and the amount of fuel used please take this idea into consideration I am sure that many others feel the same also why would I waste gems on a common crate
- 7 years agothere is no balance at all. Nod feels way stronger than Gdi but i cant tell for sure because of this badtard P2W system. but pretty sure nod got a advantage everywhere. specialy because nod counters effortless infanterie and is also better at countering air and not mots >> pitbull.
and why do games count with a huge lvl disadvantage. srsy f u and your pay to win