Forum Discussion
MG's turn faster then they did! They're still a good strategy - but when a 10 TIb infantry can take it out first thing the strategy gets lost. Then it's hard to bring more out later if you don't have some placed from the beginning.
Repair drone has it's place - and the ability to take a pad anywhere is pretty neat, most people just don't use it for that. Still - it could be 50 instead of 60 tib - I do think it'd make it more attractive.... I mean a predator costs 60...
Do snipers even stealth? - I don't think they do. They just don't take down infantry as fast as they should, they require a ton of micro, and can't hold a platform to save your life. Again, for what they do - they should be the same cost as flame/shocks - 40 tib.
Centurion is the new shiny. It's for sale. The new shiny only gets ... modified... when something newer and shinier comes around.
I believe he meant MG squads turn really slowly while on the move, which is indeed the case. Sometimes you just need them to stop whatever they are doing – but even that takes a really long time.
Also maybe he meant the stealth tanks? As they do kind of «snipe» enemy units.
- infantyman92446 years agoNew HotshotWell considering you made the tank more expensive now you might want to drop how many you build bounties. 6 tanks still at 70 tib is a bit high need to drop it down to 4 that needs to be built.
- BattaIia6 years agoSeasoned Acenot having issues with the bounty, but I can see your reasoning.
- infantyman92446 years agoNew HotshotNeed to nerf the orca bomber against troops they one shot them and it designed against vehics.
- BattaIia6 years agoSeasoned Aceorca bomber as analogous to the NOD inferno which is also good against vehicles and infantry. While a laser/rocket squad can get a shot or two off, it's best you counter it with air or a hard AA vehicle/infantry.
But currently I don't think it needs infantry damage nerf. What is your experience that makes you think it requires it?