Forum Discussion
6 years ago
@Marine_CorporaI I’ve always thought it was a little weird that GDI has two ranged infantry units while NOD has none. Wonder if Scavengers and Fanatics are one sided because of that?
6 years ago
@AlphonseDisciple wrote:
@Marine_CorporaII’ve always thought it was a little weird that GDI has two ranged infantry units while NOD has none. Wonder if Scavengers and Fanatics are one sided because of that?
NOD doesn’t need ranged infantry. If they want to nullify a whole infantry deck, all they need is a chem buggy.
- EinarThePillager6 years agoSeasoned Ace
Maybe the scavenger could use a buff, when its abilities are affected. Instead of a 1 tile range, its a 2 tile range. If its standing next to a giga cannon and the giga cannon kills something that's within the scavenger's 2 tile range, you will get the extra resource.
- 6 years ago
I think that they are little *, who like to hang back.
It should be good to have unit that are spammable, flying or have raider, while you rely on them.
Later on, they are not a must have unit, so you can just abandon or throw them away.
They make your deck weaker agains aircrafts and anti-infantry, but you should be ok, if you can solve your problems with money.
- 6 years ago@Marine_CorporaI I don’t run the NOD War Factory deck. It’s too overused. I try to stay away from the things everyone else is doing.
- 6 years ago@AlphonseDisciple You should run GDI then. NOD is overused. 😎
- 6 years ago@Marine_CorporaI I’ve got to run each in oreder to get my daily objectives done.