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Re: CnC Red Alert Ultimate Collection: Are Retaliation Maps included?

@Necrochasm1759

I checked the ROM, but unfortunately the missions don't seem to use the same file format as the PC version. From a quick look it seems that maybe it could be possible to convert the terrain, if the data I found is indeed terrain (it kind of looks like terrain; has bytes grouped per 4, and I know RA terrain works like that internally), and if the Playstation version of RA uses the same terrain tile IDs as the PC version (The Nintendo 64 version of C&C1 notably didn't) but beyond that, I don't see anything identifiable. RA maps and missions ar stored as plain text, and none of these files are text files except the briefings.

So, yeah,  unless someone puts some really thorough research into that, I doubt these maps will ever make it to PC. In fact, it may be easier to just grab the RA map editor and a PS emulator and reconstruct the maps manually. A pity, though. The mission format in the PS C&C1 ROMs was identical, and these N64 C&C1 missions weren't too hard to convert, either ☹️

Anyway, if you're interested in these games, it might be worth checking out the community patches for them. Command & Conquer 1, Red Alert 1 and Tiberian Sun have all been upgraded with community-created unofficial patches that fix a lot of their bugs and compatibility problems, and they add a ton of interesting stuff, like high resolution, and come with bonuses like these aforementioned C&C1 console missions (and the aforementioned Retaliation videos pack for Red Alert 1). For Red Alert 2 there's a more general patch that solves a lot of its graphics problems. You can find them here:

Command & Conquer 1:

Red Alert 1:

Tiberian Sun:

Red Alert 2:

  • The graphics system patch DDWrapper is known to solve a multitude of graphics problems, including the "black screen" issue.
    Download the zip file and extract "ddraw.dll" and "aqrit.cfg" into your game folder. Then, open the configuration file "aqrit.cfg" in Notepad, change the "ForceDirectDrawEmulation" option to 1, save the file, and try running the game again.
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