Forum Discussion
7 years ago
Having your harvester destroyed again and again by your opponent is extremely annoying. I would suggest to make the harvesters tougher and comes with a rebuild cost that decreases by 10 tiberium each time it is destroyed. I once watched a replay of 2 nod players when it resulted into a tie. The supposed winner was beating up the harvester for fun instead of focusing to win.
7 years ago
I agree it’s annoying, but it’s a strategy in the game. Like getting the ball trapped in basketball is annoying, but you have to learn to counter it.
No other unit in the game is free to rebuild once it’s lost. The Harvester should be no different. And it would make protecting it/attacking it way more important.
No other unit in the game is free to rebuild once it’s lost. The Harvester should be no different. And it would make protecting it/attacking it way more important.
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