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EA_David
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9 years ago@Grape_Eater To back up Nyerguds' point, we generally don't have a problem with mods.
Hacks/cheats that affect multiplayer experiences/game economies are what we crack down on, but mods/custom content isn't something we go after.
9 years ago
One more question, what's EA's attitude towards community patches like the old RockPatch,NPatch and the still ongoing Ares project?Did EA ever bother to stop their development? They are of great importance to modders, many mods wont live without them.
- Nyerguds9 years agoHero+
I can't remember them ever being anything but enthusiastic about mods, no matter the method.
To put things in perspective on the subject of hacking... when Apoc was community manager, he promoted my C&C95 patch through official channels, knowing fully well it was made through extensive disassembly and hacking of the game's exe file. In fact, I later got The Ultimate Collection from them for free as somewhat unofficial thanks for my patching work.
So yeah, I'd say, draw you own conclusions from that 😉
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