Anonymous
8 years agoRockworm balance
With all of the balance changes, has anything been mentioned about the Rockworm? These things are almost unstoppable. As soon as one enters the field, you've pretty much lost. Earlier today on...
@Tarma2 I do agree that Nod Rockworm is a little on the strong side when the appropriate counter units are not available to combat them, this is a big issue around 400-1000 Nod or GDI. GDI in particular struggles with the Rockworm until they have the Orca or Kodiak with Missile Squads/Jumpjet Trooper. and Zone Troopers being a soft counter to them. But I am surprised to hear you have difficulty with them as Nod being that the Nod Cyborg is one of the more potent counters to the Rockworm as their EMP particle beams not only slow down the Rockworm if not before it retreats but also decreases its attack speed further reducing its combat effectiveness. Pair them with some anti infantry support such as Militants, Flame Troopers or Confessor Canals and you have a very tough pair that can almost handle anything thrown at it as Cyborgs counter any vehicle and aircraft threats, while your anti infantry squad handles your enemy infantry squads.
If by chance you cannot tech up the Nod Laser Soldiers in groups of two do a decent job of taking down a Rockworm just make sure if the Rockworm is coming to the missile control pad, if you can spare the time move them away one tile from the exit point of the Rockworm to avoid the Rockworm emergenance AOE damage to your anti vehicle troops.
If they are becoming an almost every game occurrence for your matches I would definitely consider training and when possible leveling up your Laser Soldiers or Cyborgs so you have more of an edge in terms of Health and Damage against the Rockworm.
@ShadowAttacker4 I've not been able to pull the Cyborgs from a box or a store. And I'll be honest, losing to these things have become so frustrating I haven't been checking the store that frequently. The other issue I'm having against the Rockworm is not the AOE damage, but the actual attacks from it. This thing is just one shotting Predators and Scorpions, along with the laser squads. As for Flame Troopers, I'm not a high enough level to build them by default. My only source of them comes from Seth's ability.
Some of these problems are likely coming from the fact that I am lower level and I'm clearly playing against higher level players, but this just makes the problem worse since I can't gain the experience needed to match their level.
Seriously rockworms arent a problem imo. They are VERY slow and can be countered by Orcas or Titans should also counter them. The real problem is NOD overall. Attackbikes have a WAY higher dps than the pitbull and cost only 30 compared to the pitbulls 40. Yeah Pitbulls can fire while moving, but thats a minor bonus, since the attackbikes deal way more damage.
rocket troops cheap and easy you only need about 2 squads to take one down