Forum Discussion
Idk what some of you guys are smoking.
Disruptor does AoE damage, MG Squad doesn't have squad mechanics, so they doesn't get 1 shot by a Disruptor when they are set up and it's effective to heal them with Liang drone.
I'm not going into detail right now about how to use them.
I haven't used the MG squads that much, I find them clunky and unreliable. ...I generally roll my eyes when I see an enemy roll them out. However, they are a unit that is worth fiddling with if you want to troll the game a bit.
- 6 years ago
MG Squad speed should in category "faster" or "fastest" because MG squad are very vulnerable when not setup position.
- 6 years ago@DarkGarithos You feel a guy carrying a Gatling gun, should move fast? Lol
- 6 years ago
@DarkGarithos wrote:MG Squad speed should in category "faster" or "fastest" because MG squad are very vulnerable when not setup position.
Well, they have to have some weaknesses to make up for their strenghts (cheap price, and effective against both Infantry and Vehicles, which is seldom).
- 6 years ago
So if people follow your suggestion and make mg basically unkillable by anything on the ground, you then instantly win against any nod player who doesn't have a venom in their deck. Two mg squads setup will already kill everything before it gets close enough to kill, any damage is then healed with Liang.
They don't need a buff, they just need removing from the game for being boring and op against unlucky players who don't specifically build a deck against them. There's no other two unit combo that is so unbeatable in the early game as mg and missile squads. 50 tib means even if your enemy has a perfect counter it's going to cost minimum 80 tib and a lot of time, long enough you can send a pitbull or whatever else you need because venoms suck and almost no one uses them.