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Yes flame tank HP needs to be increased, but cost can stay. But PLEASE do NOT bring back its speed, it was extremely hard to stop a flametank base attack...
And yes... Disruptor needs a base damage nerf.
- 7 years ago
@xMaksuss wrote:Yes flame tank damage needs to be increased, but cost can stay. But PLEASE do NOT bring back its speed, it was extremely hard to stop a flametank base attack...
And yes... Disruptor needs a base damage nerf.
I use the Flame Tank and I agree... it is good where it is. No need to up it in any way.
- EinarThePillager7 years agoSeasoned Ace
Flame tanks are somehow easier for me to handle than disruptors.
A flame tank takes longer to destroy a base
you could use it to your advantage by having a vehicle stand in between the flame tank and a nod infantry. Flame tank then performs friendly fire.
I think disruptors need a damage nerf and not a damage to base health nerf. Those units can 1 shot zone troopers.
- 7 years ago
@EinarThePillager wrote:Flame tanks are somehow easier for me to handle than disruptors.
A flame tank takes longer to destroy a base
you could use it to your advantage by having a vehicle stand in between the flame tank and a nod infantry. Flame tank then performs friendly fire.
I think disruptors need a damage nerf and not a damage to base health nerf. Those units can 1 shot zone troopers.
Flame Tanks are wayyyyyyyyyyy easier to handle than Disruptor. I agree.
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