I, and several other people have encountered a bug with the smaller, kinesis doors in Dead Space 3 - the pc version. The doors that require kinesis to open have a looping sound effect that does not silence until the door is opened. Then, it's only quiet until the door comes back down.
Provided is a link to a forum of EA / Viceral Games customers who are experiencing the issue.
http://answers.ea.com/t5/Dead-Space-3/Dead-Space-3-Door-Sound-Bug-Glitch/td-p/471140
Also here are a few links of people who have uploaded the same issue to youtube.
http://www.youtube.com/watch?v=t-yI-GQn4WM
http://www.youtube.com/watch?v=XYIYcjbVJFI
http://www.youtube.com/watch?v=mzT9Y5e7gcw&feature=youtu.be
The problem was fist noticed during chapter 4 when I encountered a door that required kinesis to open. Not one of the larger, circular doors that seperated space from the interior of the ship, but from one of the regular sized doors. Every door I encountered, that required kinesis, contiued having that noise.
- What did you do before you experienced the Bug (please be as detailed as possible)?
Installed the game with normal setup files. The setup files that came with the game and were automatically installed.
- What did you expect to happen?
For them to be quiet, like good little doors.
What I've attempted since the bug started...
I've attempted updating directx - which was already updated to the latest version.
Installed nvidia beta drivers 313.(something) - the sound persisted.
Tried running the game in compatibility mode.
Tried another sound source.
After all of the attempts, the repeating sound persist. I'm beginning to wonder if the xbox version, which doesn't have that repetitive sound, is the one that's bugged...