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I will also add this is why people do not trust online activated content. We spend money, we get headaches.
What you get out of this is obvious. What we get is spending money and are not able to use our content.
What if you turn your servers off? All these people are screwed?
As I wrote in the thread of my own creation - I suspect this really is simply a case of the patching server not being located on the URI the files indicate it should be at.
http://na.llnet.bioware.cdn.ea.com does not seem to exists.
- Anonymous13 years agoIf we could find the proper IP could just add hosts file entry. Should be simple enough.
- Anonymous13 years ago
I thought that as well, but from the URI - I doubt it's just the host that needs to be changed and likely directories as well.
I tried manually changing the URI in the info files the updater uses, but it didn't seem to work - but those files also aren't just xml or text, so it's likely you'd need to either deserialize them or open them in a proper editor.I did manage to download the Bloodarmor DLC, stick it in the proper directory and press download on the DLC tab in the game, and it sprung to 100% download.
So I just cannot shake the feeling/theory that this is simply is an issue of a wrong URI in the info files the patcher downloads - and if the case, well ........ then it should have been easily fixed a long time ago.
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