Anonymous
11 years agoDAI - issues
Well, seeing as how much small glitches in the game so far, and that no one still made a thread to collect them all, here I go. I will put here every issue and glitch I have found in the game, I am ...
8. In the Emprize de Lion (sorry if typed it wrong) region, there is a quest "Mother's Ring" that you can take in the very first village you came trough, as you enter the map for the first time. Well, you CAN'T take it, as the cursor does not interact with the quest object. The only way to avoid that, is to use "F" key (glad at least that worked). While it is not a major bug, it is still frustrating
9. Some of the characters in the scenes and Solas (bald elven mage companion), at all times, keeps theirs shoulders back, as if someone wrist-locked them or something. That looks quite bad, hope you will fix that.
10. There is a "disconnect" issue with the main DAI server, from time to time. While it does not actually affect the game. It is still troublesome as a fact and to those of us who prefer to stay "tuned".
A bit of a side note. I am sure quite a lot of people waited for this game to finally come out, and developers did their best to bring DAI to us as fast as possible, but there is some things I would really love you to address to:
a) The AI intelligence of party members is really low. Ranged characters go in close range to monsters while they can stay far and shot away, while melee companions aether stay and gap or round around the field like an idiots, unable to tank or attack priority targets. Not to tell that your AI setting is really sucks! "Attack the same target" and "Protect player"? Seriously? Please, add some more diversity, so we could really enjoy all this "tactical" battles that you spoke off so much.
b) The character creation, well it is quite wide and detailed. But why so little hairstyles? Not to tell that females and males have the same. Please, expand hairstyles selection.
c) The game is out around the World, naturally many countries "tried" to translate it in their own languages. BUT, there is still some (me) who would really like to play game in the original language, for various reasons. You already dispatched a voice patch for that, so. Please, dispatch a patch for the in game text, so it will be reversed to the original english text.
11. In the Emprize de Lion (sorry if typed it wrong) region => Dragon Hill => Bastion of the Gray Wardens. One of the walls in the Grate Hall (where you find the "Goblet of Joining") have a failed texture. If you turn back to face the exit, it would be on your left. The wall just black, as a black hole.
12. Every helmet and headgear in the game have some "white thing" coating your head under it, and peeking out from under headgear. It is clearly could be seen over the characters ears. That "white thing" overlay the texture making it looks ugly and kinda scary.
13. I am not sure if this is a problem of translation or it is an initial problem. But why some missions, that your advisors perform on the board map, take place in Ferelden, but tell about Orley (mission description tells that it takes place in Orley or connected to it)? For Example, the mission "Service of Rise and Evangeline" (part II) and a story mission about recurring Templars in the first part of the game.
14. Not quite sure IF it is a bug or not. But, sometimes when you kill some monster, the loot that drops from them, teleport under your feet (the feet of the character that you control), regardless of the position the monster stood before. That kinda frustrating...
This time I will cover a serious bugs that actually affect the game quite a lot.
15. Some of the armors in the game are "broken", the game ignore it's stats. One such armor is "The Armor Of the Master Combatant" (or something like that, not sure how it is called in the original). Found it, when dressed Cossandra it it and she keep receiving damage as if had no armor at all.
16. The final mission for the Josephine family story arc is broken. She asks you to speak with the judge to verify the documents in Val Rayo. You can go to the judge mansion from the World Map, right away. BUT, if you do so, will not be able to complete the Josephine ark at all, even after you speak with Jozy at the Val Rayo pier and she thanks you for all the help. The game would still "think" you are not done and asks you to go and speak with the Beliss (the one you searched a mage lover for), marking her location near the fountain in Val Rayo. But there is no one there, near the fountain (if you visit judge mansion first).
17. The Codex/quest jurnal update is lagging, a lot. When you complete a mission from the desk board or complete a quests, or update codex information. It takes some time (up to couple of minutes) for information to be actually updated. Sometimes Quest Jurnal randomly starts to tell you that you completed the quests "again" (which you already done some while ago and was notified about that already).