Forum Discussion
This seems quite reasonable to me. Sustained rainfall, which is what you get in some of the regions, has to go somewhere. Water finds its ways into caves, and the best of roofs will not last forever. And speaking from experience, all it takes is one builder to make a mess of re-pointing a wall and you can end up having major damp problems.
- ApprovedAnonymous11 years ago
@mfr001 wrote:This seems quite reasonable to me. Sustained rainfall, which is what you get in some of the regions, has to go somewhere. Water finds its ways into caves, and the best of roofs will not last forever. And speaking from experience, all it takes is one builder to make a mess of re-pointing a wall and you can end up having major damp problems.
Well no, its not quite reasonable. I don't think its a bug or a big deal, but the textures in rainy areas are the same inside and out. Actual rain is kept out.
This isn't unheard of, many games have this issue and few have found ways around it. Best to just deal.
- 11 years agoBest to just deal with it? Not saying i disagree,but does it bother you to have to say that? From an artistic standpoint,its pretty goofy looking when you see buskets of water streaming down the walls,and furniture,people just walking around like its totally normal, and wierd drops of water cascading over the beautiful character models. It looks so good but this one wierd glitch is a loud reminder that its a video game.
Personally, i would have refrained using the rain effect for entire zones,and parts of the game clearly show that changing the weather is possible,then just stop the global wet shader? I mean, its obvious that its a global setting being applied,as every possible surface in the game is wet. Common sense would suggest that you could just put area triggers of some sort to disable the wet surface shader when you go indoors.
Im on pc btw, played on an nvidia 750ti and then upgraded to sapphire radeon 290 tri fan. Problem was on both setups, and occurs on both mantle and dx11.
Amd 8350fx occed to 4.4ghz
8 gigs of corsair whatever the hell ram
Samsung ssd of some type
Updated all drivers and windows updates but running original non patched version of the game.
If someome could give me an exact file size on the current patches, i could mabye update it. I have a 2 gigabytes a month bandwidth plan on my cellphone which i tether to my desktop. Only internet service available way out in the deep south us.
Can anyone comment on this issue being present on console versions? Or if it occurs on a fully updated version?