Forum Discussion
My CPU is Intel i5 3.3 GHz
8 Gbytes RAM
Graphic Card: Invida GeForce GTX 550 Ti - Drivers version 340.52
While before the patch the game was running smoothly at medium settings, after the patch the game periodically increases the CPU load at 100% from initial 50% at game loading for few seconds, basically freezing the game.
Running in windowed mode (and reducing window size) helps with the CPU load. I hàve tried to override disable all the graphic settings from the Invidia panel, this helps as well but in the end the CPU load spikes still occurr (with less frequency).
Maybe some graphic functions are executed by the CPU instead of GPU in patch 2?
I have a 3.6 GHz Quad core with 10 Gbyts Ram and an Invidia GeForce GTX 745. Without the game running it runs at 0-10% and with game seems to run between 23% and 38%.
Before the patch I have few graphics glitches. Now they are frequent: characters dropping from the sky, hands or other objects going through another. The hair/beards/clothing became shiny and 'plasticy' although they hadn't been. I upped the Mesh Quality from High to Ultra which helped but they're still more so than before.