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I monitored my system process with the same tool from that thread, because I got exactly the same spiking to 25% CPU thing.
Didn't get my hopes up because I uninstalled my Realtek drivers today (I read somwhere else that that'd help) and it didn't do anything, but after monitoring the process I found a thread that did the exact same thing the Realtek driver thread would do.
Threds name is: ntoskrnl.exe!KeReleaseInStackQueuedSpinLock+0x1e0
I'm looking deeper into the issue right now, just hope I find something.
Sooo... I seem to have fixed my Stuttering.
As described in my earlier post I traced the CPU spiking onto a thread in the system process, after a little digging I found out, that disabling the LMHOSTS lookup should fix the spikes: http://www.pcreview.co.uk/forums/disabling-netbios-and-lmhosts-lookup-t2681972.html (Works pretty similar on Win7) and now the freezes seem to have gone completely, playing for an hour now and didn't notice anything.
- 11 years ago
@Ass3rtiv3 wrote:Sooo... I seem to have fixed my Stuttering.
As described in my earlier post I traced the CPU spiking onto a thread in the system process, after a little digging I found out, that disabling the LMHOSTS lookup should fix the spikes: http://www.pcreview.co.uk/forums/disabling-netbios-and-lmhosts-lookup-t2681972.html (Works pretty similar on Win7) and now the freezes seem to have gone completely, playing for an hour now and didn't notice anything.
the game cannot be fixed player side, as it is the coding in the game that is causing the issue. I STRONGLY suggest you revert to your previous settings, and wait for the next patch or several patches. Disabling netbios may (and most like will) have unforseen reprecussions with other programs that you may run/may be running on your system. as i stated in the original post, it is a game side issue that cannot be fixed playerside.what I would suggest however, is turning off any overlay programs, turn off origin in game for DA:I, and run origin in offline mode,
to reduce network usage while running the game.
this will prevent the game from communicating with the EA server, and achieve the same goal. AND without the possibility damaging your systems performance other software, applications, or operating system.
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