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Thank you for your original post. While it's good to know the issue is being addressed, we have no idea when it will be fixed.
Has anyone else been able to get the game to run steady? It would be nice to compile hardware builds and how your game is running. There's 1 link in this thread that points to someone's .ini file and it may be of help to make similar posts based on your machine. When I get home from work, I'll post mine but here's what I've done thus far.
I installed my game yesterday. I am running an i7 920 overclocked to 4.2Ghz, 6GB of DDR 3/1600 clock speed system ram, and a GTX 660ti 2GB video card. I tried ultra settings across the board at 1920x1080 with vsync turned on in-game (59.9 target as my monitor is locked at 60 fps). The average frames were 29 on the benchmark, but ran closer to 35-40 during the opening in game scene. I changed vsync to off in-game, and turned on "adaptive" under my NVIDIA control panel, and my frames improved to the high 40's. I also made sure PhysX is set to my video card (not my CPU, as I had very bad performance when it was on CPU). I haven't crashed yet. My next plan is to mess around with the individual settings and try to optimize fps to the 50's if possible. I'll be happy to update my post if I find a sweet spot. As reference, it took me 2 days to optimize lords of the fallen (which is broken as hell) and a day to optimize shadows of mordor, and I managed to run both at ultra/high combinations. I certainly am not running the top of the line hardware, but sometimes it's just 1 setting that changes performance drastically until the developers make a fix.
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