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Anonymous's avatar
Anonymous
11 years ago

Re: inquisition blackscreen after messi loading screen


@re1echo1only wrote:

Hi guys! I have an Interl dual core processor 3.2 Ghz. With the Extreme Injector how would it run? Could i have at least 30 fps?  


There is no way to say. If you have the game try it and see. 30fps - right now - doesn't seem to be happening for most people and their dual cores are clocked from 2.8 ghz to 3.2 ghz. This is true for both Core 2 Duo's and the single Pentium Dual-Core that was mentioned so far. Heck, even a person with an AMD tri-core is experiencing framerate problems. Out of the ten or so people who used this injector two people seem to have the game running well. Someone withwhat I assume is a Pentium E6300 (and not a Core 2 Duo 6300 - because of its slow clockspeed) who says the game runs at 40-50 fps and an AMD Tri-core user who said the game run "quite well." 

Also remember that your GPU is a factor as well. Make sure your GPU is up to snuff. 

8 Replies

  • Anyone know how to disable BLOOM and other post processing effects?

  • I have an Intel Duel Core  6700

    And these are my findings after getting so far into the game. Basically the first time you can walk on your own.  Writing these hoping it may give anybody an idea to help yourselfs or others to move forward. As what I expereinced that I'm just one step close from having a smooth gameplay. 

    Heres a picture to prove it and I went through all the dialouge choices. http://oi59.tinypic.com/1581a3q.jpg

    I had to use the extreme Injector to get past the black screen and I used the LdrLoadDLL StuB

    I put the game in windowed mode and it took some time to load up, which is to be exapted to reach it's memory point in the task manager which seems to be 1 million at first for menu then to get to character creation it goes right up to 2.2 million and remains between that and 2 million k memory in processoces. I'll also like to point out that CPU usage hikes in the loading parts and drops on occasion to lowest I seen throught out until the point in that picture above... 77%  

    From what I can tell I kept getting stuttering and voices repeating on occasion, but the best time I had in my small play through was a maxium of 6 seconds, were the snow fell smoothly and characters moved smoothly and so did voice. It stutters and at must repeats this loop of smooth gameplay for a few seconds than stutters.

    I can live with the long loading time here and there but if I can find a way to improve the FPS drops and fix the stuttering I'll be golden. 

    Anyway I hope my findings help and I'll be trying to use this suttering fix next to see if that does anything and I'll let you guys know.


  • @MicManGuy wrote:

    Anyone know how to disable BLOOM and other post processing effects?


    You can disable post processing in options. But they HAD to bundle it all toghether, so you have no controll over what you turn off with it or not. 

    Config file doesn't have that line either, but high chance is that you can add it if you know the right commands for Frostbite engine... Can't help with that though.

    File: Documents/Bioware/Dragon Age Inquisition/Saves/ProfileOptions_profile
    _______________________________________________________________________________________________________________
    GstAudio.AudioCompressionMode 0 GstAudio.DialogueVolume 1.000000 GstAudio.EnableSubtitles 2 GstAudio.MasterVolume 1.000000 GstAudio.MusicVolume 1.000000 GstAudio.SavedEnableSubtitles 1 GstAudio.SoundEffectsVolume 1.000000 GstAudio.TextLanguage -1 GstAudio.VoiceOverLanguage -1 GstAudio.VoipBehavior 0 GstRender.AmbientOcclusion 2 GstRender.AnisotropicFilter 4 GstRender.AntiAliasingDeferred 0 GstRender.AntiAliasingPost 0 GstRender.Brightness 0.500000 GstRender.EffectsQuality 1 GstRender.FieldOfView 70.000000 GstRender.FullscreenEnabled 1 GstRender.FullscreenMode 0 GstRender.Gamma 0.500000 GstRender.Mantle 0 GstRender.MeshQuality 2 GstRender.OverallGraphicsQuality 5 GstRender.PostProcessQuality 1 GstRender.ResolutionScale 1.000000 GstRender.ScreenSafeAreaHeight 0.950000 GstRender.ScreenSafeAreaWidth 0.950000 GstRender.ScreenUIScale -1.000000 GstRender.ScreenUIXOffset 0.000000 GstRender.ScreenUIYOffset 0.000000 GstRender.ShadowQuality 1 GstRender.TerrainQuality 1 GstRender.TessellationQuality 2 GstRender.TextureQuality 3 GstRender.UndergrowthQuality 1 GstRender.VSyncEnabled 0 GstRender.WaterInteractQuality 1 GstInput.CameraAutoCenter 0 GstInput.GamePad 0 GstInput.MouseRawInput 0 GstInput.MouseSensitivity 0.495000 GstInput.MouseSmoothing 0.000000 GstInput.Scheme0FlipX 0 GstInput.Scheme0FlipY 0 GstInput.Scheme0Sensitivity 0.500000 GstInput.SwapMouseButtons 0 GstInput.Vibration 1
  • Spoiler

    Dont work without "hide treads from debugger". And you must check this evrytime when you turn on game.

    Meybe this help someone.

    Hide Threads from debugger automatically unticks it self when I go back in advance straight away? 

  • TorunPL's avatar
    TorunPL
    11 years ago

    @Cynicalwolfe wrote:
    Spoiler

    Dont work without "hide treads from debugger". And you must check this evrytime when you turn on game.

    Meybe this help someone.

    Hide Threads from debugger automatically unticks it self when I go back in advance straight away? 


    Yes i know. But when i dont do this game dosent work.

    And i dont know how to check how many i have framerates.

  • Tried it after your post and it still stutters with bad FPS. 

    Not sure it's because you got a three core and I only two... but it doesn't work for me either way :/