Re: Modding
The AHQ is not the place to get "official" anything. It's for player-to-player technical self-help and game-play discussions. When you post here you are not talking to BioWare, EA, Sony, or Microsoft. We're all just fellow gamers, doin' the best we can...
That said... Yes, modding Dragon Age is "allowed". Here's the response I personally received when I had an occasion to discuss the issue with a BioWare Senior Producer because people were producing mods for DAO with items from some of the DLC:
"BioWare will allow relatively free use of its in-game resources (models and textures) from Dragon Age (all games) by modders who wish to create new content for use in the Dragon Age series.
BioWare requires three things:
1. Mod must be totally non-commercial. There can be no payment specifically for the creation, use, or distribution of any mod using BioWare’s assets.
2. Mod author must have a legitimate copy of the source game/DLC from which the assets were obtained.
3. Mod cannot recreate any DLC adventure itself. In other words, a modder can use a DLC asset in a new work, but can't simply remake the whole thing."
[EDIT] For those who don't already know about it, the Nexus (where I've also been a member of the volunteer staff for the past five years) currently hosts over 2,600 mods for DAO, over 1,100 for DA2, and over 1,500 for DAI. And there are over 1,100 mods for the Mass Effect series including almost 500 for Andromeda. They are all available for free, and between them those mods have been downloaded almost 60,000,000 (yes, sixty million) times. Not to mention all the other games with mods on the Nexus. As of today, the Nexus hosts 243,282 files for 495 games from 75,863 authors serving 13,854,805 members with 2,406,120,248 (that's 2.4 billion!) downloads to date.
If EA were going to have a problem with people modding their games, we'd have heard about it by now. 🤓