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Re: My melee attack is bound to the wrong controller button?


@legoisfun wrote:

I tried to use a couple programs to essentially emulate a normal xbox 360 controller that is controller by my third party ps4 controller, and even though I seemed to get it working, no change.


I had a problem in another game (Assassin's Creed Syndicate) where using an Xinput wrapper - in my case DS4Input - would cause the game to accept input from both the actual controller and the virtual controller. So if I pressed X, it would register the input as the Xbox' A button but also whatever the X button was incorrectly mapped to.

How are your Steam controller settings set up? If it detects the PS4 controller and it's enabled, try disabling that (or vice versa).

2 Replies

  • Hmm, I did have to set up my controller in the steam settings, I'll see if changing around settings fixes anything and reply back with the results. Thanks for the reply.

  • Wow!! You are a miracle worker! So. I looked at the controller configuration in steam's big picture thingie, seeing what I could find about the set up. Turns out, when I was setting up the input configuration for my controller in steam, my trigger buttons strangely enough have a 50/50 chance of registering in steam as an "Axis" or a "Button". No clue why, all I can think is "Axis" represents a range of movement (like the joysticks) and buttons are just on/off. My right trigger was set as an Axis in the config, so I managed to get it set as a Button after a couple tries. Lo and behold, launch the game, the melee attack is now right trigger like it's supposed to!! Thank you so much!

    Such a simple solution but I needed someone else to put two and two together, lol.

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