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Re: No Romance or dialog options with Iron Bull

I THINK that if you begin a romace while you are romancing another NPC, it locks you out of the one you don't choose to romance.  If you WAIT until you have competed the romance then you can begin another without a problem, letting you romance a couple per play if you so choose, you just have to break up with the completed BEFORE starting the next.  I think....read that was the case a bit ago anyway, and that is my story and I am sticking to it.

5 Replies

  • Anonymous's avatar
    Anonymous
    11 years ago
    Approved

    Mcsupersport: I believe that is correct ... if you unwittingly/unintentionally transition from friendly/flirty into activating their romance side quest, it will usually (but not always) lock you out of the requisite friendly/flirty dialog choices needed to initiate romances with other followers, and the only way to get those choices back is to continue the romance quest that's active until you get a dialog choice that lets you either confirm/consummate the romance, or end it (revert to friendship).

  • Anonymous's avatar
    Anonymous
    11 years ago
    Approved

    @151Society wrote:

    Mcsupersport: I believe that is correct ... if you unwittingly/unintentionally transition from friendly/flirty into activating their romance side quest, it will usually (but not always) lock you out of the requisite friendly/flirty dialog choices needed to initiate romances with other followers, and the only way to get those choices back is to continue the romance quest that's active until you get a dialog choice that lets you either confirm/consummate the romance, or end it (revert to friendship).



    BTW, I think people run afoul of the unintended romance activation with dorian because in addition to being a narcissistic snob, he's also constantly slipping into angry/sarcastic diatribes about his father and his homeland, and it's easy for players to mistake this anger as being directed at them, and so they try to calm him down by distracting him with compliments ... which always works laughably well (compliments are his kryptonite) with the caveat that if you do it too often you *WILL* activate a romance with him, and the game won't clue you in about it until a scowling Mother Giselle grabs you by the elbow and begins whispering about tricking or convincing Dorian to meet someone in Redcliffe.

    Spoiler

    His romance quest involves having it out with his father about the events that forced him to flee home.  It's basically a use or bury the hatchet situ with Daddy, and Dorian comes out of the closet --- the inquisitor must then decide to lock lips (Romance), shake hands (friendship), or flip the burd (unfriend him)...

  • Anonymous's avatar
    Anonymous
    11 years ago
    Approved

    I did have a romance with Dorian but ended it (friendly terms) and thought that would open up my option with Bull.  I have the option for romance (heart icon in dialog) with Cassandra and Josephine and or start back up with Dorian.  

    I'm still confused why there is no dialog option with Bull (in the tavern -Skyhold) yet options with all of the companions and advisors.  It just seems odd to click on Bull and with only one option to say "Goodbye".  

  • I'm having the same problem. Ended my relationship with dorian and exhausted all romance and dialogue with bull....still no option to romance and I'm almost halfway through the game.
  • OokamiUdon's avatar
    OokamiUdon
    7 years ago
    So I'm having this same exact issue, in two different playthroughs no less. First playthrough I didn't really notice it because of how I was playing that particular character.

    But I just started my canon runthrough and Bull was fine in Haven, albeit a little dense on the flirting side of things. Now I'm in Skyhold and NOTHING. Just the 'Goodbye' option. I have been romancing everyone, not locked into anyone. I also realized his companion/personal side quests aren't showing up/activating. I bring him on everything and I even get the 'Iron Bull Approves' thing on certain quests and decisions.

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