The Necromancer is retardedly Bugge
Who designed this class with such blatant ridiculous errors? It impossible to play with using the Ai and they will run into the same mechanical problem as a controlled character.
The most stupid error glitch is Simulacrum will always proc before Guardian spirit. Now having a Barriered Spirit clone which will die within a few seconds, but having an active barrier. The problem is that the clone does not take any damage, anyway, being they are about to die. The AI will also use potions during this phase regaining full health before dropping dead.
Spirit Mark the AI cast this ability on an enemy it kills the enemy and now they are a zombie. So what happens is. Long after every other enemy and the comabt should have stopped. There is this **bleep** zombie within the party prolonging active combat until the ability finally fades.
Horror the Ai uses on enemies with little health successfully proc'ing the ability, but now these enemies are running miles away from the party.
Walking Bomb does no real damage to any actual enemies, who would actually benfit from it's damage, but it is really great for killing grey's. I got less then 1k damage total on a dragon. Quite funnily though Frost Grasp crit for 2k , Immolate crit for 1.5k, Fire and Ice crit mines about 3-5k, Chain Lightning over 1k, Barrage over 2k
In short this class, is not worth any effort at all due it's **bleep** mechanic's, but with Simulacrum being absolutely glitched it is totally unplayable.
Necromancer has no benefits at all, except clear mechinical errors