lichuen
8 hours agoNewcomer
Few questions regarding Duelist skill tree and abilities
I discovered some problems and hope somebody help me with this if something similar happens to others and whether these are some kind of bugs or something I'm missing or messed up with. Below are the bugs:
- One of the upgrade skills in 'Burst' part, 'Physical Strikes' (Strike Abilities now deal Physical damage.). Most Strike abilities in the rogue class deal necrotic damage, for instance, the staple Strike Abilities 'A Thousand Cuts'. So, my question is whether this ability now deals both physical damage and necrotic damage? If it deals both, then when I applied it on those resistant to necrotic dmg enemy, why the enemy barely take any damage and seem to pop out 'resistant'. Or Can anybody enlighten me on how does it work with this upgrade?
- This one regarding Harding's ability. 'Heavy draw' has one upgrade 'Overpower' that said 'Detonation causes the Overwhelmed effect to be permanent". So theoretically, once detonated, the Overwhelmed effect will be permanent. I tried it and it did become permanent and " Overwhelmed' symbol showed up in the enemy health bar. However, when I tried it with 'Explosive dagger' that the critical condition was overwhelmed, it doesn't apply critical damage as same as if I manually applied Overwhelm first. Anyone have this problem too?