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I held off on doing "Bidding Farewell" because I wanted to meet Davrin before making any more Lucanis romance decisions. Little did I know.
"Bidding Farewell" is marked as "failed" for me in the journal because I didn't do it before "A Warden's Best Friend" and chose Minrathous. I have had no flirt options for Lucanis since, so I'm sure that "Bidding Farewell" is key to Lucanis' romance. I get that the failed quest is my fault, I don't have the quest completely missing like others do.
All of it is so convoluted and confusing. It's such a bizarre choice to force a monumental world and romance decision before even gaining all the companions and to lock in meeting a companion into a major world choice. All of that and the general romance lockout with Lucanis has frankly soured my entire first playthrough, arguably the most important one.
Also, I think it's flat-out incorrect - like literally misinformation - that this isn't a real quest or side quest and just a conversation, so it's getting muddy now on what is actually happening with Lucanis.
It's become a domino effect of sourness. I think choosing Minrathous makes a far more compelling romance with Lucanis, but even if he was still romanceable after, why would I want to romance someone who is now hardened to me and refuses to heal me? It would be different if Hardened was only temporary until you hit certain relationship levels, but I had to leave the immersion of the game to search this, and my understanding is that it's permanent.
I also blame the writing -- there are clearly implied dire political consequences if you don't save Minrathous. There aren't if you don't save Treviso. Treviso is already occupied, the stakes aren't raised. Do people die? Yes, but people will also die in Minrathous if you don't help AND it will supposedly make the world events even worse. I don't want to save Treviso just because it lets me continue to flirt with a hot guy.
Genuinely mind-boggling and infuriating.
wait, hardened is permanent? what are the whole "rebulding trust" things for, then?
- 17787bdce550e5c74 months agoSeasoned Traveler
As far as I can find in search results, yes. My own experience is that Hardened makes it take longer for the relationship gauge to build from interactions and leveling in battle and exploration. I noticed for a good couple hours that Lucanis stopped doing the whole "Good job, Rook!" "Watch out, Rook" in battles and he was icy with me in some other dialogue options, somehow surprised I wanted to help him with companion quests, and didn't have any incidental time-sensitive mini convos. That slowly came back, though, over time -- but I don't know how much of that is because of hardened or just him being broody about Treviso in general. I'm currently level 7 with Lucanis, take him everywhere just to see what will happen, and he's still marked as hardened even after some warm interactions with him and seeming to understand and forgive Rook for their choice.
But keep in mind, I didn't even do "Bidding Farewell" so got a red "X" in the completed quests section of the Journal. I have no idea if Hardened can be removed if you're able to complete it. It's really messy.- biwitched4 months agoRising Scout
"Messy" is right. All the mess has really killed my enjoyment for this game.
- 17787bdce550e5c74 months agoSeasoned Traveler
Same. The only reason I got Veilguard was because it was advertised as having deep romance options and many nuanced choices. At this point, I disagree that it has either.
- 17787bdce550e5c74 months agoSeasoned Traveler
And I finished my first playthrough. Got Lucanis to level 10, and hero status. He was hardened permanently. Which still makes no sense from a story level. If he's hardened to me at level 10, why the hell is he asking me advice for gooseberry pie for Neve??? It would make more sense if his hardened status was removed after hitting level 10, but nope.
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