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chocokekskrueml's avatar
chocokekskrueml
Seasoned Novice
16 days ago

Surfaces are sparkling (and it's weird)

The bug is the title. I had several surfaces throughout the game sparkle, some more than others. It's not impacting the gameplay but is really distracting. I also guess that most of those surfaces should not sparkle in the first place. Game graphics settings are as shown in the screenshot. Bug shown in a short screen capture.

My specs:

Win11, AMD Ryzen 7 7800x3D, 32 GB RAM, Nvidia Geforce RTX 4080-Super 

  • Found a temporary solution myself: The sparkling is a result of wrong / too much ray-tracing. I'm running the game on the highest possible graphics settings, so obviously I got the option "Ray-tracing reflections" always on "On" (with Nvidia DLSS). Tuning it down to "Selective" seems to get rid of the issue.

    It's still a weird graphics bug and I'd love if it gets solved soon but for now, this works. So, if you got the same issue:

    - got to settings > Graphics > Ray-Tracing > Ray-traced reflections > "Selective"

  • I have encountered this as well, but it is not persistent for me, it happens for maybe 1 second, then disappears. It seems to happen randomly, from what I can tell.

    • chocokekskrueml's avatar
      chocokekskrueml
      Seasoned Novice

      Yes. totally random for me too! I couldn't forcefully reproduce it but if it occurs, it stays that way until I leave the area and/or restart the game.

  • Found a temporary solution myself: The sparkling is a result of wrong / too much ray-tracing. I'm running the game on the highest possible graphics settings, so obviously I got the option "Ray-tracing reflections" always on "On" (with Nvidia DLSS). Tuning it down to "Selective" seems to get rid of the issue.

    It's still a weird graphics bug and I'd love if it gets solved soon but for now, this works. So, if you got the same issue:

    - got to settings > Graphics > Ray-Tracing > Ray-traced reflections > "Selective"

  • starfall-16's avatar
    starfall-16
    Seasoned Newcomer

    I have the same bug but it’d be great if it got fixed so that you can run with RTX ON. Even selective misses some areas that still benefit from RTX, it’d be nice if it wasn’t a tradeoff. I had RTX ON before the first update and didn’t have this issue.

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