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EA_Illium
EA Staff (Retired)
3 years ago@Zaneyyy Does this happen at specific distances with you changing any specific settings?
3 years ago
The distance this occurs in minato seems to be about the same even if i change specific settings. I'm not entirely sure about the distances in the open world maps but it still happens there as well.
Edit: Sorry, I realized it a bit late but i figured out the "Model quality" setting seems to effect the distance of the pop in and Lod shifts. The lanterns in minato for example seem to disappear when i am a bit further away on "Low" compared to higher settings and in the open world maps(not just the one in the video) the models for some reason appear to be better on low compared to high. I am also on the latest patch of April 6th with FSR on quality but this issue persists with FSR on or off.
https://youtu.be/02RtcDkwugg
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