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Because if you do this, it automatically Turns TAA to on, and Disables DLSS, when you start up the game.
Shame, as I thought this would be the answer.
@rdalcroft wrote:Because if you do this, it automatically Turns TAA to on, and Disables DLSS, when you start up the game.
Shame, as I thought this would be the answer.
This is not true and you need to stop claiming this as you doesn't seem to have actually checked this at all.
Notice how DLSS is still active (overlay in the bottom left corner, but settings page still says TAA?
The content of the anti-aliasing configuration are the following:
<antialiasing taa="false" checkerboard="false" cmaa2="false" dlss="true" cas="0" fsr="0" fsr2="0" xess="false" /> <aa_quality value="0" />
Every time you make a change to the settings, the settings are immediately written to the file, so you can easily see what is enabled and disabled.
So if you make a change in the UI, it will change in the config.
Regarding the status of TAA it is just visually indicated in the settings page, but not actually active.
Codemasters are most likely just falling back and displaying the first entry in the array of options when the settings in the config file does not match any of the predefined presets and thus, it's just visual in the menu and nothing else.
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