Forum Discussion
2 years ago
Why the hell they cant add better AA method after all the years.This level of graphics is unacceptable. Just look at games like GT or Forza even old iRacing looks razor sharp compared to this madness.Why this major problem isnt under investigating in patch notes?
2 years ago
@Neomo rendering method limits Antialiasing availability, but from what I can tell it's the same base engine as their other titles. Why there isn't FXAA and MSAA available I don't know. But I'm not part of the programming team for the game so I can't know.
- 2 years ago@dotazured Tried it, looks utterly terrible. Smeary weird and almost worse than no Antialiasing. Forcing FXAA through GPU drivers looks miles better at this point.
- 2 years ago
what was already a problem in the last games is the anisotropic filtering that sometimes showed practically no function, which caused a pixel mush from a certain distance, because the textures were not sharpened.
When I forced it via driver, the game went crazy and crashed again and again.
Is it maybe the same problem here? - 2 years ago@zombie182 That shouldn't be the case here, as it happens equally on angled and flat areas and is "fixed" by disabling game AA through config file and forcing other AA through driver.
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