Forum Discussion

Dansmotorsport's avatar
Dansmotorsport
Rising Vanguard
3 years ago

Duplicate wheel buttons

Product: F1 23
Platform:Xbox Series X
Please specify your platform model. Microsoft Xbox Series X
Summarize your bug Can’t use all wheel buttons
What is your 16 digit Report Code? CSPE-AVKK-KVBE-GXJG
Can you please provide the name of your current internet service provider? Sky
Which area is the bug/glitch in? Single Player
Steps: How can we find the bug ourselves? Connect a wheel with multiple buttons ie fanatec/ thrustmaster add on wheels, then try to use the extra buttons to calibrate them as something different
What happens when the bug occurs? The extra buttons seem to be duplicate buttons to those already assigned so cannot use the extra buttons as the wheels are intended to be. All buttons are able to be used on other games under the same banner just F1 that we can’t use the extra buttons, please also note that on PC all buttons can be assigned separately.
What do you expect to see? Be able to assign all buttons on my wheel to different things

Was meant to post this in the BETA but forgot.

seems very strange that on ‘grid’ you can use all the buttons and non are duplicate when both ‘grid’ and ‘F1’ are under the same banner ‘codemasters’ so I would say it’s not a console issue and more a game issue.

please can this be looked into?

I have reported this for the past 2 games yet still nothing has been done about it or even been acknowledged by anyone.

17 Replies

  • Dansmotorsport's avatar
    Dansmotorsport
    Rising Vanguard
    3 years ago
    @timinator2014 Yea and that was my thinking too until I tried grid legends and all the buttons were different and could be mapped to anything you want it to be (like you can on pc)
  • @MrtnMjwski That's not entirely true my man - when TrueForce is enabled on the Logitech G923 you can map the extra wheel buttons (plus, minus, enter, turny wheel left, turny wheel right) as separate inputs and they don't represent Xbox controller buttons. Can confirm personally for F1 23 for Xbox One.

    However when TrueForce not enabled - these buttons do absolutely nothing.
  • Dansmotorsport's avatar
    Dansmotorsport
    Rising Vanguard
    3 years ago
    @HashbrownRolo Ahh ok that’s a positive thing then meaning that they can definitely do it so hopefully it gets fixed for fanatec equipment. Cheers
  • MrtnMjwski's avatar
    MrtnMjwski
    3 years ago

    Yes it is correct and it is not an EA/Codemasters issue. Just look up the button mapping schematics on Thrustmaster’s website for, e.g., the TX compatible wheels. That’s why most of the XBox exclusive hardware only has as many buttons as the the standard controller. You cannot even have unique functions on the Elite controllers for the back pedals. And you are limited to the aforementioned button catalogue on Flight Simulator, which is a Microsoft product/game as much as it can get.

  • MrtnMjwski's avatar
    MrtnMjwski
    3 years ago

    @HashbrownRolo You're right, and I said that Microsoft allows steering wheels to have some additional functionalities like an accelerator, brakes, clutch, and (as you stated correctly) wheel turn and shifting.

    But regarding the maximum number of digital buttons, you are limited to the standard button catalog and cannot use an arbitrary button ID like on the PC. Just compare the XBox-compatible Logitech G923 with the PS4/5 version, and you will notice that it has fewer buttons AND resembles the standard controller.

    Edit: Out of interest, what do plus and minus appear as in the F1 23 controller mapping menu?

  • Dansmotorsport's avatar
    Dansmotorsport
    Rising Vanguard
    3 years ago
    @MrtnMjwski No you are still wrong just go and try grid legends. You can assign all buttons to something different. Game is made by the same people on the same platform so it’s definitely a game issue
  • MrtnMjwski's avatar
    MrtnMjwski
    3 years ago

    Okay, I take this info and will reevaluate it by checking out Grid Legends in a bit. Thanks, mate!

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