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32 Replies
- mariohomoh2 years agoHero (Retired)
@TheRagebeard wrote:@LuckyNico92 My apologies if I come across as a *, but there's 0 chance in 0 of Kylotonn taking over F1 simply because they couldn't afford the licensing fees needed to obtain the IP from the FIA. Even if they took out two loans on every asset they owned they'd still come up well short.
While I only played 2 or 3 of the Kylotonn WRC games nothing really stuck out at me that made me think they deserved a shot at a big-time franchise like F1.
The ideal situation would be to start a Kickstarter or crowdfunding operation (or stumble upon an angel investor) to free Codemasters from the grip of EA so they can go back to focusing on racing instead of concentrating on how to shoe-horn micro-transactions into the game.
I agree with everything you've said. The idea of a studio the likes of Kylotonn acquiring the F1 license is ludicrous. Both for the reasons you've stated and for the one flying under the radar here: monetization and a yearly franchise are most definitely of Liberty Media's liking.
I do think Codies is failing even at that, even more so with the fiasco that the eSports scene has been verging on and the decreasing sales, but it's been implied a bazillion times that many stakeholders demand a level of revenue that would not otherwise me achieved. That predates the EA acquisition by a long, long time.
Codies license isn't new, but I'd wager that a microtransactions bolstered revenue was at the core of their last renewal a handful of years ago.
Same goes for the casual gamers audience and the simcade handling. Whenever (if ever) Liberty feels like offering a true simracing experience, they're most likely to go to a different partner and have the two franchises coexisting, firmly believing they would not cannibalize each other's public.
The latter is Just my hunch obviously, but the terms of Codies' and Liberty's agreement severely constraining their business model has been practically spelled out over the years.
It is just your last paragraph that I don't agree with. It is no coincidence that the other interested party in acquiring Codies was Take-Two before being outbid by EA. Codies was already shifting towards this monetization model, and I'm convinced that was part of Codies' pitch - their decision to move to MTX - and one of the main reasons EA's offer was so appealing.
Again, the franchise is in a dire state and I'm positive Codemasters is under pressure here with their failing at revamping their revenue year after year - if historical data of active Steam players and EA's quarterly reports are anything to go by. They absolutely need to get their act together, implement a solid multiplayer experience and can hardly afford to deliver another same old same old package again. But revenue aside (heh) that's pretty much what F1 wants for this franchise.
EA and Codemasters. This is a marriage, not a kidnapping.
- ScarDuck142 years agoLegend@mariohomoh EA and Codemasters. This is a marriage, not a kidnapping 😂😂😂😂😂😂
Also just want to add. Current WRC game is being compared with Dirt Rally 2.0 and RBR. And not to the previous WRC games because it’s no contest that the Current EA WRC is better Why are the podium pass rewards all for F1 world this game and cosmetics like liveries and racing gear seem so limited?
There's 0 incentive for me to play and grind like other games with a BP when the rewards aren't worth it. F1 world has been a huge let down imo and I really hope it returns to 21 and 22 multiplayer spec, likewise with the podium pass. I'd rather have too many cosmetic items than stuff that's just sitting unopened as is the case with F1 world
try and calibrate the wheel on the wheel app e.g logitech g hub
Thanks, that was the first thing I tried on my G923...but happening on both my wheels of two different brands, and other games are still working as expected.
I have also noticed this. Since the latest update the controls feel terrible. When I go straight my car is swaying all over the place. Amazed nobody else has been writing about this?
Glad to hear that I am not the only one experiencing this issue. Very discouraging that there has been no response from the dev team, when that is the specific intention of this thread. I have moved on to other racing games for now, but do hope it can be resolved.
- SteveJackson2 years agoHero (Retired)
@bdff17cfebee5025 wrote:I have also noticed this. Since the latest update the controls feel terrible. When I go straight my car is swaying all over the place. Amazed nobody else has been writing about this?
Oddly, I had it after the last patch (1.19) but it didn't happen with 1.20. Can't for the life of me remember what I did to fix it, but it went away. Could have been the assist difficulty toggling or altering a mapping then changing it back. Just go through the wheel map and settings, play different modes, etc. Online is reliably pants again!
- QUALLENFISCH2 years agoNew Traveler
@EA_Groguet why is there no weekly event at the moment? Also the website https://www.ea.com/games/f1/f1-23/calendar?isLocalized=true is not updated anymore
- shery_a_coleslaw2 years agoNew Veteran
Looks like the most recent patch has broken equal performance in time trial mode.
You can select the option for equal performance but when the session loads it's set to realistic. If you change it from the menu in the session and then load back in it does the same thing.
This makes testing setups for league racing really hard to do now since so many of us rely on time trial for fine tuning small changes quickly.
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