I bought F1 22 now and tested it a few hours. You all right, F1 2022 as much better handling in slow speed corners if you are addicted to use TC assist. Even TC on medium is way more driveabale then full TC on F1 23 and that makes very big difference in having fun some players. For sure here a lot of players who call others players "bad", just because they use driving assists.
But the game is also made for people who are new to the F1 world (overall, not the mode) or just don't have the time to invest so many hours to become a semi-professional e-sportsman in this game. So there are just normal F1 -Fans out there who play this game once in a week for having some hours of fun.
And here I see me and my buddy. For me F1 23 with a wheel has a nice handling. I can handle that slow speed acceleration low grip. But my buddy it is like driving on ice with the pad. So F1 2022 seems much more enjoyable for players like my buddy. And people like him are for sure an importent core of customers for the Game developers. So I think the slippery handling modell in slow speed corners with TC full is a bad design this year.
But I also noticed what you wrote about high speed corners in F1 22. What you and others is in this thread descriped, I can confirm. The Cars really feel heavy in these corners. But it seems, people who are addicted to TC (medium) can live with this car behaviour much more, than with the slippery rear in F1 23 with TC full.
I really like the new game but its sad, that the developer decided to go another way this year with the handling in slow speed corners while using TC assist. So we are forced to go back to the older game.. hard decision. Believe me.