@c6829615538f9c53 wrote:
@dotazured
After I updated the DLLs, the problem with the half frame rate disappeared. But the frame generation still doesn't work.
I have an average of 144fps in the benchmark, sometimes a few fps more or less. The 144fps is a coincidence :-) Nothing to do with the 144Hz HDR1400 monitor :-)
Whether I enable DLSS-G or not doesn't change the fps or the CPU or GPU load.
Tried all possible options, including HDR off and on, full screen, fixed mode, etc.
Unfortunately, no frame generation is active for me.
Are you sure it really works for you? :-)
Here is a link to my current settings and a screenshot of the benchmark:
https://www.dropbox.com/scl/fo/0l6b5kabhkgexqshzd0ae/h?dl=0&rlkey=be6k5oyglg1m0wjyitbdwxt5w
Maybe you can compare it with your settings?
Thanks
According to the config file you provided you have HDR enabled.
<hdr mode="1" peakNits="1000" />
Try closing the game and then setting "hdr mode" manually to 0.
Other than that I can't see anything that would be a reason for concern.
I assure you that it is working for me as I am able to get a significantly higher (and smooth) experience with every setting maxed out, including RT on high.
But it isn't impossible that it is somewhat broken on certain hardware configurations.
I think that it is pretty clear that there's a reason behind it being disabled for the time being.
Edit: I have noticed that some settings might overwrite the DLSS-G setting and in some scenarios you would have to manually enable it in the config again.