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@Shoegazer75 @Shoegazer75 Sorry to hear about that. The only other workaround I can think of as of now is to boot the console and start the game as normally, and only connect the wheel to the Xbox after you're on the menus
Also you and @JerryOTD , bear in mind that FFB and Trueforce are not the same. What you Jerry mention about limited buttons is due to how Xbox wheels have limited support for inputs. It's just the ABXY face buttons, shifters and I think the View and Options that are always available. The others can be made available if the devs enable the Trueforce SDK.
What has happened, apparently, is that Patch 1.06 enabled Trueforce but due to the botched implementation of the TF Feedback and numerous complaints, it was completely stripped in 1.07. Hence your buttons not working anymore, Jerry.
FFB are the forces and vibrations you get through the steering wheel on any racing game. Trueforce is a different layer of feedback that usually draws data from the audio engine of the game to make the wheel vibrate in response to the car's engine, tires, the track surface etc. It is intended to be a subtle layer of extra feedback.
What you're describing @Shoegazer75 seems to be the FFB being cut off, giving you this slack, untethered wheel.
I'm confused by this whole situation as wheel, mind you. And it is genuinely disheartening that these issues keep on showing up so long after the release, as the activity on this bugs section of the forum indicates.
@mariohomoh I'll clarify as my original message wasn't clear and that's on me. The FFB is working well. I can feel it while racing and it's reacting how I would expect it. It's the TrueForce that's no longer active but was previous to today's patch. Your explanation of it being completely stripped adds up to how the game is behaving, I just don't understand why it had to be disabled for everyone while they work on a patch. If it was working for some, that was still better than having it unavailable for all.
- 3 years ago@Shoegazer75 It seems that the reason why it was disabled is pretty obvious. Implementing the TF SDK led to breaking FFB, server connections, and auto-save. All of those things are a lot more relevant than TF. I don't know what your experience is but after 27 days my F1 23 is actually working correctly which it wasn't before today's patch.
- mariohomoh3 years agoHero (Retired)
@Shoegazer75 the issues a good chunk of the community was having with Trueforce were documented here. A few helpful users were kind enough to provide recordings of their G923 sessions, those posts appear sometime after page 16.
Unfortunately the whole thread got locked up due to some users not being able to keep it civil and to got to bicker among themselves.
Anyway, this falls on Codemasters and EA. Logitech and Thrustmaster wheels are the gateway to simracing, this lack of full support and compatibility from the get go is unacceptable.
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