Forum Discussion

PBR3491's avatar
3 years ago

Is the AI straight line speed "bug" back?

In the latest patch 1.08 it says: "Improved AI speed over 100 difficulty"


I am starting a second season of a career and i am getting VERY BAD vibes of the AI Straight line speed BS from F1 22:

https://answers.ea.com/t5/Technical-Issues-Bug-Reports/AI-gaining-Massive-Speed-on-the-straights/td-p/11597195

The gain massive speed on the straight and i can 100% confirm that there hasnt been a single change to setup or the engine is worn, etc.

I even lowered the Downforce (Melbourne) and the straight line speed of the AI is INSANE. Was similar in Bahrain/Jeddah.

Anyone else finding them to have increased top speed for no real reason?

26 Replies

  • GT_Moto70's avatar
    GT_Moto70
    Seasoned Newcomer
    3 years ago

    I just drove a career season 1 race in Australia in Mclaren and i feel the same. I had my normal setup that i picked up from YT or timetrial, wings are something like 30-25 and i even lowered the wings about 5 clicks both fronty and rear. AI still pass me like they had DRS when they didn't and i tried to burn ERS. I think the problem is that AI is using low downforce higher topspeed setup which AI has like 15-20 wings comapred to custom setups that have around 10 clicks more wing front and rear. It is really hard to race with low wings around Australia. 

  • Meza994's avatar
    Meza994
    Seasoned Ace
    3 years ago
    @GT_Moto70 I can absolutely agree with this, i dont know why Codemasters have chosen the low downforce setup for Australia when during the actual grand prix they talked about how teams might even run more downforce than last year with the additional DRS zone in the end they had maybe a little bit lower downforce but maximum the balanced setup would have been appropriate ingame
  • ScarDuck14's avatar
    ScarDuck14
    Legend
    3 years ago

    In the last patch I think Alex Gillon said they reduced Ai car’s weight to increase  difficulty.   How true that is I don’t knows. 

  • Racing against the AI is unplayable at the moment, I just overtaken by DeVries who had a broken front wing on the main straight of Bahrain.

    I always think tyre wear is disproportionate as well....I can start feeling tyre wear on the mediums about 8 laps in and the AI just go around like a train on tracks without any mistakes until their time to pit. 

    I can lower the difficulty but then I would be overtaking many cars easily at the start and the first few laps. 

    I'm not playing this now until it is patched. Waste of money !!

  • s00zster's avatar
    s00zster
    Rising Ace
    3 years ago
    @ScarDuck14 Could you point me to where he says this? I thought they worked on increasing difficulty for just 100-110%. I'm at 81%. I only know of the XMLs controlling car weight but that would affect AI and player regardless of difficulty.

    Either there's another way of controlling weight specific to difficulty, in which case I shouldn't be noticing any quick AI, or they've used the XMLs and reduced weight for everyone, which in turn could also cause the other (now officially denied) issue of the car feeling like it's on ice through low speed corners with a controller.

    Hmmmmmmmmm....

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