My ideal world of F1 24
Let me walk you through a detailed description of my ideal world of the next F1 game iteration, F1 24.
1. Starting off with career mode - the front and centre, trademark of the F1 game franchise.
Obviously little has been introduced recently to career mode, leaving players and content creators alike, feeling less than enthused. While there are many things that career mode needs, here a few big changes present in my ideal world of F1 24:
MyTeam Two Player Career Mode - I think it’s fair to say, that the two most loved changes to recent F1 games has been MyTeam career mode along with Two Player career mode. A recipe for success, joining these two modes together has given players a replenished career mode experience, with both players being free to take the team of their dreams to the top of the sport. What’s more, is that this new mode has greatly added to the overall intrigue of two player career, with players now not only competing with one another on the track, but also in terms of facility, teammate, car development and acclaim management.
Create your own engine supplier - this addition to career mode has brought in a wave of new and excited players, eager to create, develop and supply their powertrains to their competitors, adding a further layer of management, research and development, as well as jeopardy to the experience. With players now working hard to build their own power unit from scratch, imaginations are running wild as they seek new ways to improve their engines, and their relationships with customer teams.
The merge of F1 World and MyTeam career mode - With the newly-introduced concept of F1 World, merged with the pre-existing MyTeam mode, players are enjoying an added layer of depth to MyTeam journey. With the ability to hire team principals, strategists, and R&D staff, the rate at which team acclaim, appearance and performance have been vastly changed. With team principals being able to affect the overall dynamic of the team, strategists able to affect the quality of strategies and practice programs, and heads of R&D able to affect the rate and effectiveness of improving car performance, the ups and downs of life as an F1 team manager are only exacerbated.
2. Online & Multiplayer
The online multiplayer sections of the recent F1 games have been largely underwhelming in the eyes of many players, however in my ideal world of F1 24, a buck has been put to this trend.
Ranked - A foolproof anticheat system has been implemented into F1 24, finally allowing ranked players to race free of concern of others cheating. Upon entering into a ranked lobby, the files of each user’s game is scanned, making sure the car performance details are all in check. Moreover, 5-lap races make their welcome return in F1 24, giving players with limited time the chance to make progress in ranked without devoting too much of their day to the task.
Splitscreen - The introduction of split screen career modes is an exciting new addition to F1 24, with players now able to take on the full career mode experience on the same console or PC. Players can choose between driver or MyTeam career, whilst racing each other to the glory of the Formula 1 world championship. Split screen career mode has made playing the game with friends more accessible and more enjoyable, while providing a memorable experience for all players.
League racing - The implementation of a better league racing system has greatly boosted the quality of F1 24’s leagues. With players now able to join new leagues through either tailored match-making based on safety rating, timezone, and skill level, or through filters such as experience, league size, or length through/of current season. The renewed ability to use the F1 24 cars in a league, provides a more authentic league racing experience, on top of the pre-existing player car option. Finally, the addition of contracts, and the option to switch between and negotiate with different teams has left league racers excited to jump into the game mode more.
3. F1 World
Series - The series challenges have been altered going into F1 24, with players being able to alter the difficulty of races, resulting on increased or decreased rewards towards the F1 World car, based on AI difficulty. Classic cars have made their highly welcomed return to the F1 franchise through F1 World, with a number of series challenges requiring players to master the skills of driving classic F1 cars, earning them vital insight, cash and other perks, critical to F1 World series progression.
Single Player & Multiplayer Grand Prix Mode - The highly acclaimed Grand Prix Mode of the F1 game franchise has had an upgrade going into F1 24, with players now able to race supercars against both the AI, against each other in multiplayer Grand Prix Mode. The same goes for the new classic cars reintroduced in F1 24, with players given the option to get behind the wheel of these special pieces of machinery. Moreover, players now have the choice to either create their own driver to play as in Grand Prix Mode, just as they would in a regular career mode, or to use any of the official 2024 F1 drivers.
As our tour through my ideal world of F1 24 comes to an end, I’d greatly appreciate if you provided your own thoughts about these changes below. And if you like this imagination of what F1 24 would look like, feel free to upvote this page so that the developers can see that you agree with it too.
Additionally, I sincerely hope the developers of F1 24 consider this ideal imagination of F1 24, and can see the potential behind each section to my version of F1 24, and can consider the benefits to following to what my ideal version of F1 24 has above.
I greatly appreciate your time reading through my ideal world of F1 24.
I am excited to see what the developers can do with the game moving forward.
Thank you.
wwc
Note: This page is subject to possible edits as ideas come and go.