Forum Discussion
3 years ago
Yeah. Apply any x and y values from your thumbstick to the code on page 6 and see how accurate it is.
3 years ago
Do you want me to check for possible errors?
- 3 years ago
Nah, you've already helped enough with resolving the deadzone and max polarity issues.
I want anyone to check it out, especially ea codemasters. The final code on page 6 is completely ready for review and ready to be applied to the game. By someone who is actually authorised to do that. And capable doing so, ofcourse.
- 3 years ago
added fine tuning for code
- 3 years ago
Anyone know the programming language f1 23 is developed with?
c++?
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